# Getting Started

This section assumes you’d like to learn about how RSB works step by step, this way you can use RSB features with a complete control over them, e.g, to integrate RSB into your own systems & players. So let’s create an empty scene and work on that to learn how RSB works. The empty scene should contain a directional light (if desired) and a single Main Camera setup at 0,0,0 as position.&#x20;

RSB works by using two scriptable object assets as means of determining the simulation settings. These are **EnvironmentProperties** and **BulletProperties** assets. So first, let’s setup these files and make them ready to be used within our system.<br>
