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What is it?

Realistic Sniper and Ballistics System (RSB) is a toolset that includes many features/functionality you would need while developing a first-person / sniper game. Rather than being a template for a single genre, RSB provides back-support for many possible outcomes. Almost all the systems in RSB are decoupled from each other, and a robust event system makes it possible to integrate RSB into your own projects and only use those parts that are really needed! Thus, RSB can be used for third-person, first-person, or basically any genre of game that includes realistic projectile simulation.

About This Document

This is the official documentation where you can find examples, tutorials, features and the API of RSB. Please browse to the categories and pages from the menu on the left.

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