Comment on page
Realistic Sniper and Ballistics System (RSB) is a toolset that includes many features/functionality you would need while developing a first-person / sniper game. Rather than being a template for a single genre, RSB provides back-support for many possible outcomes. Almost all the systems in RSB are decoupled from each other, and a robust event system makes it possible to integrate RSB into your own projects and only use those parts that are really needed! Thus, RSB can be used for third-person, first-person, or basically any genre of game that includes realistic projectile simulation.