RSBDOCS

Realistic Sniper and Ballistics

Ballistics, bullet time, scopes and first-person controllers for Unity.

RSB is a modular toolset for games that use simulated bullet trajectories. Use the included first-person player and sniper rifle, or connect the ballistics system to your own first-person, third-person or vehicle controller.

A scene-level system simulates bullets with raycasts and publishes hit events. Bullet and environment assets define the simulation; optional components add penetration, ricochet, tracers, dynamic scope indicators and cinematic bullet-time cameras.

A cinematic bullet-time shot in RSB.
Original RSB demo recording. Follow the current instructions on this page for setup. Click the image for full size.

See the 1.3 changelog for input, packaging and API updates.

Support

Find RSB on the Unity Asset Store. For questions, issues and feature requests, use the support Discord or email inanevin@gmail.com.

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